
Admin Executive by day, WoW player by night.
4x High Level Characters:
1) Level 80 Paladin
2) Level 71 Hunter
3) Level 65 Warlock
4) Level 65 Death Knight
Play Time
Weekday: 2 to 4 hours daily after work
Weekend: 12 to 16 hours daily
Average Weekly Time = 35hrs/week
Play History
- Started playing for 4 months
- Stopped for 9 months
- Restarted for 1 year
- Stopped 2 months because of work
- Returned for 3 months
- Quit
1) SOCIAL - 9 out of 10
- "WoW was a great way for me to spend time with friends whom I cannot meet often in real life. Even after our work (late into the night), we can just log on and do things together."
- "I like being able to do quests and level up together, help each other."
- "If you want to play with friends and to help them, you must be powerful enough. You cannot do quests together if you are too far below them."
- "It is the same reason for trade skills and achievements, I do it so that I can be in a position to help friends."
3) IMMERSION - 3 out of 10
- "I like to try out different playing styles and experience the different aspects of the game. However, I am not obsessed with the storyline or virtual environment."
"My friend (of 15 years) decided to gradually move on to Final Fantasy 11 and I was left with very few real friends in the game. During the implementation of Patch 3.1, a hacker took over my friends (FF11 player) and stole all our gold (game currency) and I had even less ability to help my remaining friends. That was the tipping point and I decided to quit WoW altogether."
Question: "Isn't It Possible to Make New Friends in the Game?"
"Sure, but I prefer to be able to put a face to my online friends. My timings for playing made it very difficult to look for new friends."
Question: "Was it Difficult to Quit?"
- "Not at all. I've never had difficulties with stopping play even at the peak of my WoW-gaming. My play never overtook my real-world priorities like work, rest or church. I could always stop immediately whenever those clashed."
- "In the same way, once my friends left, there was really no compelling motivation for me to keep playing."
- "No regrets. I always took it as recreation and never compromised my real-life priorities even at the peak of gaming. I enjoyed every single hour I spent so I have no regrets."
- "I think it will be harder for people with achievement-orientation to give up the game because they will not want to give up the virtual status they've attained."
- I'll spend it on other recreational means - pick up a sport, walk around town, find a girlfriend, read comics and play other games that are not so time-consuming.
- I'll also volunteer to help other gamers.
Given that he was single, do not have many other interests and had a lot of recreational time on his hands, he went into WoW. However his other priorities in life were not compromised.
In a gaming questionairre done on him, he was deemed as an "engaged gamer" (score 5 out of 7). His playing patterns were neither "problematic" (score 1 out of 13) or "pathological" (score 0.5 out of 10).
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